GAME CONFIGURING

REQUIREMENTS

 Minimal:

 IP-II-266, 128M RAM, Voodoo1 6M

 Normal:

 IP-II-500, 128M RAM, Riva TNT2 16M or equal, HDD in ULTRA-DMA mode

GAME CONFIGURING

It is very important to have the game settings matching your computer system, so carefully make all the necessary settings.

Use "Video options" key to select rendering device. There will be only "primary device" if you have one card installed. There will be "Secondary device" or "3DFX Voodoo directX driver" if you have 3DFx Voodoo card installed as a second card.

A hardware 3D accelerator is required to run the game (RivaTNT recommended). The game does not support software mode.

While selecting video configuration check the test scene compatibility. Take into account that to have the game working, you must have the DirectX version not lower than 5.0 on your computer.

To configure your sound card press "Sound options" key and select a sound driver. A wrongly selected driver can result in error when running the program.

You can also adjust controls with the program.

You can run config.exe any time to adjust the Outbreak settings for most comfortable playing.

COMPATIBILITY WITH VARIOUS OPERATING SYSTEMS

Most often compatibility problems arise due to a wrong installation of DirectX or video card or sound card drivers. Beta-version drivers usage is not recommended. If the game refuses to run, check the DirectX install with the help of DxDiag.EXE utility (perform a Direct3D test). If it is all right and the game still does not run, try installing another version of video card drivers. The later version is not always the best one.

The game doesn't work for Windows NT due to the absence of hardware acceleration.

Too frequent subsequent use of ALT-TAB may result in unstable work of the game.

PERFORMANCE INCREASING

Do not run other applications simultaneously with the game. To increase the game speed use lower screen resolution and 16-bit mode. Disabling detail textures may also raise the speed per 5-10%. If you have a video card with video memory of lower than 32Mb, do not enable high resolution textures mode. Otherwise it may cause substantial FPS falls depending on the scene complexity (especially on outdoor levels). With 8 Mb systems and lower it is recommended to switch off the detail textures mode.

A lot of various textures are used in the game. Due to their great aggregate volume textures are loaded from the disk directly during the game. To make the game smooth and evade frequent "freezings" during texture loading, make sure your fixed disk works in Ultra-DMA mode.